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Gamemaker studio 2 gamepad
Gamemaker studio 2 gamepad













Gamemaker studio 2 gamepad android#

This is simply to give the Android OS an idea of how it should handle your app in terms of OS features. The Target SDK indicates that you have tested your app on (up to and including) the version you specify. The Target SDK, however, has nothing to do with how your app is compiled or what APIs you can utilize. If you set the Compile SDK to 16 then you can still run the app on an API 15 device (as well as all other previous versions too). If you try and use API 16 features - for example - but set Compile SDK 15, then you will get a compilation error. This means you can use Android API features included in that version of the API. The Compile SDK version is the version of the API that the project is compiled against.

gamemaker studio 2 gamepad

You then need to set the Target, Minimum and Compile SDK versions. These details will then be used to generate a Package ID with the format " ". The package information can only be made up of letters from A-Z and numbers 0-9, with no symbols or other special characters at all, nor should it have uppercase characters.

gamemaker studio 2 gamepad

You should fill in the Product information, which includes the projects Display Name, its Package information, which consists of a Domain, Company and Product. The first part of the General section is dedicated to the Product Information and the Build Settings. These tabs are explained in the following sections. This Android tab of the Global Game Settings is split into two separate sub-tabs (accessible on the left of the window) to make changing and updating the information for your game clearer and less complicated.













Gamemaker studio 2 gamepad